in C++ by (10.3k points)
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Does anybody know how anime (move) human body parts in Irrlicht? I only found Animathion for the whole mesh. I´m using human mesh and want only to move the hand or the leg in irrlicht. There are riggins and bones in the mesh but I dont know how to move them in Irrlicht.


irrlicht human mesh animation

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by (10.3k points)

All you need to know is the names of the bones of your mesh and get them as IBoneSceneNodes using IAnimatedMeshSceneNode's getJointNode method.

IBoneSceneNode can be animated and moved around like any regular scene node.

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