How to set object origin point in Blender? asked Dec 2, 2020 in 3D graphics by Pantycle_Genefanty (12.9k points) retagged Dec 4, 2020 by Pantycle_Genefanty 0 like 0 dislike 17 views How I can to set object origin/bearing point in Blender 3D graphics editor software? blender origin point bearing point 3d 3d graphics Your comment on this question: Your name to display (optional): Email me at this address if a comment is added after mine:Email me if a comment is added after mine Privacy: Your email address will only be used for sending these notifications. Anti-spam verification: To avoid this verification in future, please log in or register. 1 Answer 0 like 0 dislike answered Dec 2, 2020 by Pantycle_Genefanty (12.9k points) For this you need call Set origin menu. Since v.2.80 there has two ways do it: select object and go to: 3D veiwport main menu → Object item → Set origin item context menu (click right mouse button) → Set origin item Until v.2.80 just press hotkeys Ctrl + Shift + Alt + C. Your comment on this answer: Your name to display (optional): Email me at this address if a comment is added after mine:Email me if a comment is added after mine Privacy: Your email address will only be used for sending these notifications. Anti-spam verification: To avoid this verification in future, please log in or register.