How to flip normal direction in Blender? asked Dec 4, 2020 in 3D graphics by Pantycle_Genefanty (12.9k points) 0 like 0 dislike 26 views How I can to flip normal direction in Blender 3D editor software? blender normals normal direction 3d 3d graphics Your comment on this question: Your name to display (optional): Email me at this address if a comment is added after mine:Email me if a comment is added after mine Privacy: Your email address will only be used for sending these notifications. Anti-spam verification: To avoid this verification in future, please log in or register. 1 Answer 0 like 0 dislike answered Dec 4, 2020 by Pantycle_Genefanty (12.9k points) Toggle on Edit mode (Tab hotkey), select needed faces/polygons and go to tools panel → Shading/UVs tab → Shading group → Normals heading → Flip direction button. Also ibid you can try press button Recalculate for automatic normal alignment. Your comment on this answer: Your name to display (optional): Email me at this address if a comment is added after mine:Email me if a comment is added after mine Privacy: Your email address will only be used for sending these notifications. Anti-spam verification: To avoid this verification in future, please log in or register.