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How I can to smooth own model without modification/changing polygon mesh in Cinema 4D (C4D) 3D graphics editor software? I need Cinema 4D version/analogue of 3ds Max smoothing groups, i.e. need smooth shading effect.

In C4D model has did open without the smoothing and i need to apply the smoothing groups again. Tell me terminology for smoothing groups and how to do in Cinema 4D. In Cinema 4D at all do have smoothing groups or something like this?

cinema 4d smoothing groups
cinema 4d smooth shading effect

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by (16.3k points) edited by

Yes, sure, in Cinema 4D have own analogue/version of 3ds Max smoothing groups, i.e. smooth shading. This is "Phong Tag". Phong Tag do smoothing without modification/changing polygon mesh. You need apply a "Phong Tag" on desired object for getting 3ds Max smoothing groups (smooth shading) effect.

How to apply tag

A "Phong Tag" are applying same as and other tags in C4D. How to apply tag in Cinema 4D? For this there have several ways:

Select desired object ⇒ click right mouse button (call a context menu) ⇒ item "New tag" ⇒ item "Cinema 4D tags" ⇒ item "Phong".


Select desired object ⇒ "Objects" window/panel (list of all objects of scene) ⇒ top menu ⇒ item "Tags" ⇒ item "Cinema 4D tags" ⇒ item "Phong".

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