in 3D graphics by (13.3k points) retagged by
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How I can to set object origin/bearing point in Blender 3D graphics editor software?

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by (13.3k points)

For this you need call Set origin menu. Since v.2.80 there has two ways do it: select object and go to:

  1. 3D veiwport main menu → Object item → Set origin item
  2. context menu (click right mouse button) → Set origin item

Until v.2.80 just press hotkeys Ctrl + Shift + Alt + C.

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